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New Articles – Business Administration and Management


Managing intellectuals: Reaping the most and the best of knowledge workers in the post-COVID world

Arzu Atan, Tarik Atan

The COVID-19 crisis forced massive changes in work practices, channeling most of the activities to digital/remote work paradigms almost overnight. In this post-COVID locked-in world, traditional top-down control and command mechanisms simply ceased to exist. Profoundly different approaches and understandings became necessary to reap the most and the best outcomes from workers. In this new paradigm, cultivating organisational citizenship behaviors might be the most – if not only – viable way to…

DOI (& full text): doi.org/10.15240/tul/001/2023-4-003 more

The role of crisis management in organisations functioning in COVID-19 pandemic conditions

Agnieszka Bienkowska, Katarzyna Tworek, Anna Zablocka-Kluczka, Joanna Zimmer

The purpose of the paper is to analyse the influence of crisis management on job performance as well as indicate a mechanism, which supports such influence. The theoretical model was proposed based on a literature review, showing the role of organisational trust, organisational communication, knowledge sharing, job security and openness to change in shaping job performance by crisis management among organisations operating under COVID-19 pandemic conditions. The model was empirically verified…

DOI (& full text): doi.org/10.15240/tul/001/2023-4-005 more

Gamification in management: Positive and negative aspects

Tomas Kačerauskas, Živilė Sederevičiūtė-Pačiauskienė, Jolita Šliogerienė

The phenomenon of gamification is analysed, identifying positive aspects of gamification, risks and problems. The paper adopts a method of systematic critical literature analysis in English, German, and Russian. We provide the most relevant gamification definitions classified into two main groups, fundamental and practical. The confusion of these groups or ignorance of one causes particular problems in understanding gamification. We face two levels of gamification in different areas of business…

DOI (& full text): doi.org/10.15240/tul/001/2023-4-006 more

The CEO characteristics and Romanian banks performance

Mariana Bunea, Liliana Ionescu Feleaga, Bogdan Stefan Ionescu

The main objective of this research is to identify to what extent the characteristics of the CEO (chief executive officer) influence the financial performance of banks within the Romanian banking system. The sample under investigation includes all 21 Romanian banks, and the analyzed period included the financial years related to the last 5 financial years (2018–2022). Regarding these characteristics, aspects such as age, gender diversity, education, nationality, and duality were included in the…

DOI (& full text): doi.org/10.15240/tul/001/2023-4-007 more

Learning goal orientation and abusive supervision

Hsiao-Yen Mao

Employee learning for competence development is more salient for today’s organizations facing frequent changes from inside and outside, and accordingly, employees’ learning goal orientation (LGO) is noteworthy. This study examines how and why employees’ LGO relates to leadership effectiveness, i.e., employees’ perception of abusive supervision. Competing hypotheses and the mediating mechanisms of a work attitude from LGO, i.e., work enjoyment, and a work behavior from LGO, i.e., compliance…

DOI (& full text): doi.org/10.15240/tul/001/2023-3-003 more

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